




3D MODEL ART
by BANANA BASTARD
Next-Gen Character Concepts
From the initial digital freehand sketch to the finalized high-poly model. Unique character IPs—visually striking and custom-tailored for modern media production.
Optimized Mesh Topology
Clean geometry without compromises. The character models stand out with a flawless edge-flow structure, guaranteeing absolute freedom from artifacts in both extreme close-ups and high-res renderings.
Universal Pipeline Compatibility
Maximum flexibility for your workflow. Assets are delivered in fully compatible industry-standard formats, ensuring seamless post-processing in any leading DCC software. Direct integrations for professional 3D modeling software such as Blender, Maya, and 3ds Max are fully available.
Engine-Ready Integration
Direct interfaces for game development. Thanks to optimized workflows, I offer native bridges and plugins for major game engines including Roblox, Unity, Unreal Engine, and Godot. This allows characters to be seamlessly transferred into your engine, rigged in no time, and deployed directly into the animation cycle.
Immersive VR Sculpting & Spatial Exhibitions
The evolution of sculpting within virtual space. Utilizing VR sculpting in Adobe Medium, monumental digital sculptures of unrestricted scalability are brought to life. This innovative process enables entirely new, immersive exhibition concepts for galleries and museums: visitors experience multi-meter-tall artworks in a new dimension of space, where even microscopic details—unseen by the naked eye—become walkable and freely explorable. A forward-looking concept for tomorrow's art world.
THE FUTURE IS NOW!!

